@startuml
sprite $square_threads [48x48/16] {
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!define FA6_SQUARE_THREADS(_alias) ENTITY(rectangle,black,square_threads,_alias,FA6 SQUARE_THREADS)
!define FA6_SQUARE_THREADS(_alias, _label) ENTITY(rectangle,black,square_threads,_label, _alias,FA6 SQUARE_THREADS)
!define FA6_SQUARE_THREADS(_alias, _label, _shape) ENTITY(_shape,black,square_threads,_label, _alias,FA6 SQUARE_THREADS)
!define FA6_SQUARE_THREADS(_alias, _label, _shape, _color) ENTITY(_shape,_color,square_threads,_label, _alias,FA6 SQUARE_THREADS)
skinparam folderBackgroundColor<<FA6 SQUARE_THREADS>> White
@enduml